
Nemesis 3 unique teachable perks. These perks can be unlocked for all killers through the Bloodweb.
The NE-α parasite provides you with the intelligence and awareness needed to set a trap. Performing the Damage Generator action on a Generator applies Eruption: All affected Generators are highlighted to you in yellow. The next time any Survivor enters the Dying State by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura. Instantly regresses the Generator by -10 % of its maximum possible Progression. Causes all Survivors repairing the afflicted Generators to scream and reveal their Aura to you for 8/10/12 seconds. Eruption has a cool-down of 30 seconds. "It can use weapons?" — Jill Valentine
You know how to brutalise one member of a team to cause a panic. Whenever you put a healthy Survivor into the Injured State, all injured Survivors suffer from the Oblivious Status Effect for 20/25/30 seconds. Hysteria has a cool-down of 30 seconds. "Sorry I got a little jumpy there. Didn't know quite what to expect." — Robert Kendo
You have been designed to track down and eliminate targets. At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds. Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds. Lethal Pursuer benefits from its own effect. "...it knows what it wants and won't stop till it gets it." — Carlos Oliveira