
Knight 3 unique teachable perks. These perks can be unlocked for all killers through the Bloodweb.
You make an example of one of your victims, forcing their allies to become awed by your power. Whenever you injure a Survivor by any means, if there is still a Dull Totem remaining on the Map, Hex: Face the Darkness activates and lights it, cursing that Survivor: Causes all other Survivors to scream every 35/30/25 seconds, if they are outside of the Terror Radius, revealing their Auras for 2 seconds each time. Hex: Face the Darkness deactivates once the Cursed Survivor either enters the Dying State or is fully healed, which extinguishes the Totem. Hex: Face the Darkness is disabled for the remainder of the Trial, if a Survivor manages to cleanse its Hex Totem. "I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács
You show no mercy, especially to those foolish enough to resist. Whenever you are stunned by a Survivor, that Survivor suffers from the Exposed Status Effect for 10/15/20 seconds. Hubris has a cool-down of 20 seconds. "You have made a grave mistake, standing in opposition to me this day." — Tarhos Kovács
The machinations of the weak and craven draw your ire.Your anger forces Survivors to reveal themselves. Performing the Damage Generator action on a Generator triggers Nowhere to Hide: The Auras of all Survivors within 24 metres of your location are revealed to you for 3/4/5 seconds. "Out with you, cowards! Show yourselves!" — Tarhos Kovács